#1. What are the characteristics of today's students? The student of today is as plugged in and connected to the world as no one before him or her. Today's student is as comfortable with technology as I was shifting gears on my 1968 Volkswagen. Students have no reservation in trying to apply new and emerging technologies. It's as if they were born with a genetic desire to apply and advance new ways of communicating and displaying information. The student of today as few fears of making mistakes in the technological world and wishes to expand the ever diverse world of educational development regarding technology. Technology is not merely an afterthought, but required in every endeavor attempted by academia. The educator who fails to introduce the latest technological development in their lesson plan faces the possibility of rejection by the student population. Music, video, and the excitement of the technological age must be incorporated in the lesson to allow the students the same level of excitement achieved through their X-Box game device. #2. In what way do they differ from the traditional students? The student of today will stay awake 20 hours playing the latest Halo III arrival at Wal-Mart instead of attending class. Why, because it is exciting and school is boring without lights, camera, and action! Let's face it folks, teachers are boring without a new gimmick. If we can only obtain Halo III software which allows the hero to ask English or math questions prior to advancing to the next level; then and only then will we have the undivided attention of our fickle customer. If educators had an ounce of sense we would have the game programmers under contract and have them write history, English, math, and science into the scheme of defeating the recent monster in today's children's video games. Keep up people and quit fighting yesterday's education battle!!
Sunday, October 7, 2007
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4 comments:
HALO 3?! Yesterday's news Rick! I thought they were on HALO 12 already! Keep up with the times! Just kidding, I still haven't played the 1st one! But I do agree that we need more entertainment in our education. "Edutainment" is the way of the future. Teaching students without them realizing they are learning. We are already utilizing joystick learning games in our school. But when you've got a group like ours, you have to keep their hands busy, or there's going to be trouble.
Good answers! I had a student tell me just Friday that his brother learned to read before going to school off of a video game. What the words were, I do not know. I do beleive that games can be educational if the parents chose the right ones. Gaming does make our job harder.
Sonja
Rick,
How did you post everyone's blog address on your blog page? I haven't been able to figure that out yet. Also, how's your flyer coming along?
Chris
I agree that studens today are more at ease with using technology than most teachers. I feel that is because it is something new for us and technolgy was brought more to the for front in their era. The students are so at ease with the computer games and they can pick on the useage of them so quickly that learning new technology has become second nature. I am comfortable with the computers/software, but put a game control in my hand and I could not tell you what to do with it. Not that I can learn, its just that I dont use it enough.
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